This program will have Thymio draw six hexagons around a center — to make a sort of flower.
Activity: Turn Thymio into a drawing machine by placing a thin marker in the pen holder! How to: Copy and paste the code used in the video into Aseba Studio: Drawing #1 var itera = 0 onevent temperature #Thymio updates temperature value at once per second. You can replace this line with the following two […]
Description: Here are some new and fun patterns created by our students. Look below for the code. Fun tip: Make colorful by changing out the marker as the robot drives along! Projects: 1) Ashna’s Summer Star: call sound.system(-1) call leds.temperature(0,0) call leds.top(0,0,0) call leds.circle(0,0,0,0,0,0,0,0) onevent buttons if button.forward == 1 then call leds.top(32,32,0) end if button.right […]