Student Thymio Drawing Programs

Description:

Here are some new and fun patterns created by our students. Look below for the code.

Fun tip: Make colorful by changing out the marker as the robot drives along!

Projects:

1) Ashna’s Summer Star:

Ashna Summer Star


call sound.system(-1)
call leds.temperature(0,0)
call leds.top(0,0,0)
call leds.circle(0,0,0,0,0,0,0,0)

onevent buttons
	if button.forward == 1 then
		call leds.top(32,32,0)
	end
	if button.right == 1 then
		call leds.top(0,32,32)
	end

onevent prox
if button.backward == 1 then
	motor.left.target = 0
	motor.right.target = 0
	end

onevent rc5 
	if rc5.command == 1 then
		call leds.top (32,0,0)
	end		
	if rc5.command == 2 then
		call leds.top(32,0,0)
	end
	if rc5.command == 3 then
		motor.left.target = 300
		motor.right.target = 300
	end
	if rc5.command == 8 then
		motor.left.target = 0
		motor.right.target = 0
	end
	
	if rc5.command == 6 then
		motor.left.target = 250
		motor.right.target = 0
	end
	
	if rc5.command == 4 then
		motor.left.target =0
		motor.right.target =250
	end
	
	 if rc5.command == 9 then
		motor.left.target = -300
		motor.right.target = -300
		end
		
	if rc5.command == 7 then
		call leds.circle(32,32,32,32,32,32,32,32)	
	end
	
	onevent mic
	if mic.intensity > 24 then
		motor.left.target = 0
		motor.right.target = 0	
	end

2) Brynn's Octo-Circles  (You'll love this very creative one!)


var itera = 0
var speed = 49

onevent temperature
itera = itera + 1
if itera==1 then
motor.left.target = 500
motor.right.target = -199
end
if itera==4 then
motor.left.target = speed
motor.right.target = speed
speed = speed + 2
end
if itera==7 then
itera = 0
end

3) Thymio Fireworks


var itera = 0
var speed = 20

onevent temperature
itera = itera + 1
if itera==1 then
    motor.left.target = 140
    motor.right.target = -140
end
if itera==4 then
    motor.left.target = speed
    motor.right.target = speed
    speed = speed + 2
end
if itera==7 then
    itera = 0

4) Mystery Pattern

Code:

[wpdm_file id=11]

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